In Minesweeper Classic 2, each square on the board gives you valuable clues to help you avoid the mines and clear the field. Here’s a guide to help you understand what each type of square means:
Covered Square (Gray Tile)
This is a tile that hasn’t been tapped yet. It might be empty, contain a number, or hide a mine.
Numbered Tile
This number indicates the number of mines adjacent to that square (including diagonally). Use this to deduce the logical locations of mines.
Flagged Tile
Tap the Flag Mode button and then tap a square to place a flag. Use flags to mark tiles you believe contain a mine so you don’t accidentally tap them.
Question Mark Tile
If you're unsure about a square, use a question mark as a temporary marker. Tap a flagged square again to change it into a question mark. This feature can be enabled or disabled in the game’s settings.
Mine (Red Background)
This square appears when you tap on a mine. Game over!
You’ll see a red background with a mine symbol to show where the explosion happened.
Incorrect Mine (Red X)
This appears at the end of the game if you placed a flag on a square that didn’t have a mine.
The crossed-out mine symbol (red X) helps you learn from the mistake by showing that this was not a mine, even though it was flagged.
All images shown above are from the default theme in Minesweeper Classic 2, so your game may look slightly different if you’ve selected a custom theme in settings.